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CardClasher (Class)

Legendary
CardClasher (Class) male
CardClasher (Class) female

Let's Gamble.

Information
  • Icon iibook
  • Type Class
  • Rarity Legendary
  • Enhancement Default Enhancement
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 ZC
  • Game Quantity 5x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank SS

Category

Luck Hybrid

Description

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Mana regeneration methods

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Stats description

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A basic attack, taught to all adventurers. Deals damage based on your weapon damage.

Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.

Information
  • Damage Base 18
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x

Deals a new card to you and your opponent. Cards make you stronger and your target weaker. Cards have additional effects when Tap is cast.

Information
  • Damage Base 29
  • Mana Cost 15
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 1 second
  • Hit Targets 1x
Auras
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds
  • Chance 100%
  • Effects:
    • Self Attack Power +30
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds
  • Chance 100%
  • Effects:
    • Self Health Boost +10
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds
  • Chance 100%
  • Effects:
    • Self Block Multiplier x2
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 9 seconds
  • Chance 100%
  • Effects:
    • Enemy Block Multiplier -10
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 9 seconds
  • Chance 100%
  • Effects:
    • Enemy Health Boost -10
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 9 seconds
  • Chance 100%
  • Effects:
    • Enemy Attack Power -10
    • Enemy Physical Resistance -50

Tap the cards on you and your target, removing the cards and applying powerful effects. Power is increased by the Raise the Stakes stacks which are consumed.

Information
  • Damage Base 30
  • Mana Cost 25
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 1 second
  • Hit Targets 1x
Auras
    The Self must have the aura Vigor
  • Affects Self
  • Maximum Stack 1x
  • Duration 14 seconds
  • Chance 100%
  • Effects:
    • Self Critical +40
    • Self Haste +10
    • Self Damage Boost +50
Applies a healing effect over time to the affected avatar. This aura periodically restores health at fixed intervals for the duration of the aura, counteracting damage and helping sustain the avatar’s vitality.
    The Self must have the aura Vitality
  • Affects Self
  • Maximum Stack 1x
  • Duration 14 seconds
  • Chance 100%
  • Effects:
    • Self Heal Over Time Intake +15
    • Self Heal Over Time Boost +5
    The Self must have the aura Fortitude
  • Affects Self
  • Maximum Stack 1x
  • Duration 14 seconds
  • Chance 100%
  • Effects:
    • Self Evasion +10
    • Self Damage Resistance +10
Applies a healing effect over time to the affected avatar. This aura periodically restores health at fixed intervals for the duration of the aura, counteracting damage and helping sustain the avatar’s vitality.
  • Affects Self
  • Maximum Stack 1x
  • Duration 14 seconds
  • Chance 100%
  • Effects:
    • Self Heal Over Time Intake +15
    • Self Heal Over Time Boost +5

Each of the cast of this spells makes the effect of tap and clash more powerful, But it also hurts you and leaves you more vulnerable. Stakes Up to 4 times. Consumed by Tap.

Information
  • Damage Base 35
  • Mana Cost 20
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 1 second
  • Hit Targets 1x
Auras
  • Affects Self
  • Maximum Stack 4x
  • Duration 9 seconds
  • Effects:
    • Self Attack Power +50

Luck increased by 15%.

Auras
    Effects:
    • Self Luck +25

Crit, Dodge and Hit chances are increased.

Auras
    Effects:
    • Self Critical +20
    • Self Evasion +7
    • Self Hit +30

Deals damage to your target based on raised the stakes stacks, but does not consume them.

Deals critical damage by generating skill damage, applying a damage multiplier based on the caster’s stat get$scm(), and sets the damage type to critical. Additionally, it restores 10% of the caster’s mana.

Information
  • Damage Base 40
  • Mana Cost 10
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 5 seconds
  • Hit Targets 1x
  • Mana Increase 20%
Auras
    The Self must have the aura Raise the Stakes with 4x stacks
  • Affects Self
  • Maximum Stack 1x
  • Duration 1 second

Get It From

Action Quest
View
iidesign
CardClasher Class 1x
Normal
No Location/Rare/Not Found

Required

Necessary for

Inventory