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Gear 5

Legendary
Gear 5 male
Gear 5 female

Luffy Gear 5

Information
  • Icon iibook
  • Type Class
  • Rarity Legendary
  • Enhancement Default Enhancement
  • Requirement
  • Level 25
  • Stack 1x
  • Quantity 1x
  • Shop Cost 1,000,000 ZC
  • Game Quantity +100x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank S

Category

Luck Hybrid

Description

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Mana regeneration methods

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Stats description

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Activates your Hotu No Mi, Model: NIka. If Fusren is active, applies Haki to yourself, a HoT for 5 seconds, stacks to 5. If Bajrang Gun is active, applies burning sensation to your target, a DoT for 5 seconds, stacks to 5.

Information
  • Damage Base 20
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Mana Increase 10%
Auras
Applies a healing-over-time effect that restores a random amount of health within a specified range whenever the avatar takes damage from an aura. This class extends DamageOverTime but overrides it to heal instead of damage.
    The Self must have the aura Liberation: Fusen
  • Affects Self
  • Maximum Stack 1x
  • Duration 4 seconds
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
    The Enemy must have the aura Liberation: Bajrang Gun
  • Affects Self
  • Maximum Stack 1x
  • Duration 4 seconds

Your body becomes extremely buoyant, becoming a helium balloon. dealing damage while reducing your incoming damage by 10% for 15 seconds. Also applies Kaminari, increasing your Haste, HoT power, and DoT power by 30% for 12 seconds. Always crits and can't miss. Costs 20% of your maximum health. (Replaces Gomu Gomu No Bajrang Gun)

Deals critical damage by generating skill damage, applying a damage multiplier based on the caster’s stat get$scm(), and sets the damage type to critical. Additionally, it restores 10% of the caster’s mana.

Information
  • Damage Base 125
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 3 seconds
  • Hit Targets 1x
Auras
    Removes the aura Gomu Gomu No Bajrang Gun from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 11 seconds
  • Effects:
    • Self Haste +30
    • Self Heal Over Time Boost +30
    • Self Damage Over Time Boost +30
    Removes the aura Gomu Gomu No Bajrang Gun from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 14 seconds
  • Effects:
    • Self Damage Resistance +10
  • Affects Self
  • Maximum Stack 1x
  • Duration 3 seconds
  • Chance 30%
  • Effects:
    • Self Endurance +30

Expanding yourself to a rubber giant, striking fear to your opponent, dealing damage and feeding off their despair, healing you. Has a 30% chance to stun and applies Giganto, reducing their Hit Chance, Haste, and Dodge by 20% for 6 seconds.

Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.

Information
  • Damage Base 130
  • Mana Cost 20
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 2 seconds
  • Hit Targets 1x
  • Health Increase 50%
Auras
  • Affects Self
  • Maximum Stack 1x
  • Duration 3 seconds
  • Chance 30%
  • Effects:
    • Self Endurance +30
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 2 seconds
  • Chance 30%
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 5 seconds
  • Chance 30%
  • Effects:
    • Enemy Hit -20
    • Enemy Haste -20
    • Enemy Evasion -20

Releases a giant and destructive fist, dealing damage while increasing your outgoing damage by 50% for 15 seconds. Also applies Kaminari, increasing your Haste, HoT power, and DoT power by 30% for 12 seconds. Always crits and can't miss. Costs 20% of your maximum health. (Replaces Gomu Gomu No Fusren)

Deals critical damage by generating skill damage, applying a damage multiplier based on the caster’s stat get$scm(), and sets the damage type to critical. Additionally, it restores 10% of the caster’s mana.

Information
  • Damage Base 85
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 4 seconds
  • Hit Targets 1x
Auras
  • Affects Self
  • Maximum Stack 1x
  • Duration 3 seconds
  • Chance 30%
  • Effects:
    • Self Endurance +30
    Removes the aura Gomu Gomu No Fusren from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 11 seconds
  • Effects:
    • Self Haste +30
    • Self Heal Over Time Boost +30
    • Self Damage Over Time Boost +30
    Removes the aura Gomu Gomu No Fusren from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 14 seconds
  • Effects:
    • Self Damage Resistance +5

Increases Hit Chance and Crit Chance by 20%

Auras
    Effects:
    • Self Hit +20
    • Self Critical +20

Incoming damage reduced by 20%

Auras
    Effects:
    • Self Damage Resistance +5
    • Enemy Attack Power -20

Launching yourself throwing a devastating punch to your opponent's abdomen, dealing cataclysmic damage. Applies Armament Haki, increasing your Crit Damage by 75% for 12 seconds. Also applies Warrior of Liberation, increasing your outgoing damage and reducing your incoming damage by 10% for 12 seconds. At rank 10, it will use the Gomu Gomu No Star Gun, increasing their incoming damage by 5% but burns them for 20 seconds, stacks to 10.

Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.

Information
  • Damage Base 420
  • Mana Cost 50
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 14 seconds
  • Hit Targets 1x
  • Health Increase 50%
Auras
  • Affects Self
  • Maximum Stack 1x
  • Duration 11 seconds
  • Effects:
    • Self Critical +75
  • Affects Self
  • Maximum Stack 3x
  • Duration 11 seconds
  • Effects:
    • Self Attack Power +50
    • Enemy Attack Power -50
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 3x
  • Duration 19 seconds
  • Effects:
    • Enemy Attack Power +5

Increased to 20% chance to apply Haki, increasing your Endurance and Wisdom by 30% while healing you over time for 3 seconds. Okaeshi also permanently increases your Endurance and Outgoing Damage by 50% and Dawn Rocket increases your opponent’s incoming damage by 5% for 20 seconds, stacks to 10.

Auras
    Effects:
    • Self Endurance +30
    • Self Wisdom +30
    Effects:
    • Self Endurance +30
    • Self Attack Power +50
    Effects:
    • Enemy Attack Power +5

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