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Naval Commander

Epic
Naval Commander male
Naval Commander female

/Join Pirates

Information
  • Icon iibook
  • Type Class
  • Rarity Epic
  • Enhancement Default Enhancement
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 2,000 ZC
  • Game Quantity 1x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes
Faction required
  • Pirates, Rank 10

Rank A

Category

Offensive Caster

Description

Commanding respect and fear, the Naval Commander excels in rallying their crew to overpower enemies. They are tacticians of the sea, combining precision and power.

Mana regeneration methods

Gains mana when hitting enemies or being hit in combat.

Stats description

n/a

A precise strike that cuts through the enemy’s defenses.

Information
  • Damage Base 30
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Health Increase 5%
  • Mana Increase 20%
Auras
  • Affects Self
  • Maximum Stack 5x
  • Duration 1 second
  • Effects:
    • Self Attack Power +20

flash bullets into the ground, damaging nearby foes.

Information
  • Damage Base 35
  • Mana Cost 20
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 4 seconds
  • Hit Targets 2x
  • Mana Increase 5%
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 1 second
  • Affects Self
  • Maximum Stack 5x
  • Duration 1 second
  • Effects:
    • Self Attack Power +20

Summon the fury of the ocean to smite your enemies.

Information
  • Damage Base 45
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 5 seconds
  • Hit Targets 1x

Inspire your allies with a rallying cry.

Information
  • Damage Base 500
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Magical/Physical
  • Cooldown 6 seconds
  • Hit Targets 4x
Auras
Absorbs incoming damage by consuming the target’s mana instead of health. When the avatar takes damage, the damage is nullified by reducing mana either by a fixed amount or by a percentage of their maximum mana, depending on the configured mode. If the avatar does not have enough mana, the damage is applied normally.
  • Affects Allies
  • Maximum Stack 1x
  • Duration 1 second
  • Effects:
    • Self Hit x10

Reduces incoming damage by 10% and increases dodge chance by 5%.

Auras
Applies a healing-over-time effect that restores a random amount of health within a specified range whenever the avatar takes damage from an aura. This class extends DamageOverTime but overrides it to heal instead of damage.

Increases critical strike chance by 10%.

Auras
    Effects:
    • Enemy Critical x10

Bullet rapid attack

Information
  • Damage Base 80
  • Mana Cost 50
  • Distance Near
  • Affects Enemy
  • Type Magical/Physical
  • Cooldown 6 seconds
  • Hit Targets 4x

Restores 3% of max health every 6 seconds.

Auras
    Effects:
    • Self Resist Multiplier x5

Get It From

Action Item
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Pirate Classes

Required

Necessary for

Inventory