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Crimson Ronin

Epic
Crimson Ronin male
Crimson Ronin female

Physical/Titan

Information
  • Icon iibook
  • Type Class
  • Rarity Epic
  • Enhancement Default Enhancement
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 ZC
  • Game Quantity 64x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank S

Category

Offensive Caster

Description

Driven by the dark, these warriors seek to extinguish all good in the world.

Mana regeneration methods

Gain Mana When Hitting The Mobs

Stats description

The Class More Focus On Farming Not For Solo Boss

Normal Attack Damage

Information
  • Damage Base 20
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Health Increase 10%
  • Mana Increase 10%

Deal 45 Damage With 2 Hit Target

Information
  • Damage Base 30
  • Mana Cost 10
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 4 seconds
  • Hit Targets 2x

Deal 60 Damage with Two Hit Target And 3 Seconds Stun

Information
  • Damage Base 40
  • Mana Cost 10
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 5 seconds
  • Hit Targets 2x
  • Health Increase 5%
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 2 seconds

Give Heal Yourself And Increase All Your Damage!

Information
  • Damage Base -35
  • Mana Cost 45
  • Distance Near
  • Affects Self
  • Type Physical
  • Cooldown 8 seconds
  • Hit Targets 1x
  • Health Increase 5%
  • Mana Increase 5%
Auras
Absorbs incoming damage by consuming the target’s mana instead of health. When the avatar takes damage, the damage is nullified by reducing mana either by a fixed amount or by a percentage of their maximum mana, depending on the configured mode. If the avatar does not have enough mana, the damage is applied normally.
  • Affects Self
  • Maximum Stack 10x
  • Duration 7 seconds
  • Effects:
    • Self Critical +5
    • Self Attack Power +10
    • Self Magic Power +10
    • Self Haste +5

Deal 35 Damage and Increase Critical Attack!

Auras
    Effects:
    • Enemy Critical +0

Deal 20 Damage and Increase Hit Attack!

Auras
    Effects:
    • Enemy Hit +0

Deal 90 Damage with 3 Hit Target and 3 Second Damage Over Time (DOT)

Information
  • Damage Base 70
  • Mana Cost 5
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 7 seconds
  • Hit Targets 3x
  • Health Increase 10%
  • Mana Increase 10%
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 5x
  • Minimum duration 2 seconds
  • Maximum duration 3 seconds

Increases Damage over Time and Haste

Auras
    Effects:
    • Self Damage Over Time Boost +15
    • Self Haste +15

Get It From

Action Item
View
iic2
HakuWar Merchant

Required

Necessary for

Inventory